I have an admission to make. I won a game this past weekend. It was weak. It was unsatisfying and hollow. Let me set the stage for you. We had our 3rd PBL event of the season. We had moved up to 25 points and were playing the No Man's Land scenario. I won the first 2 games of the day handily thanks to early game template attacks that set the stage for major advantages.
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High Exemplar Kreoss |
On to game 3. Jon and I have played many games in multiple systems and I always enjoy the challenge and camaraderie. His Menoth is a brick. He plays his Kreoss like I play Kreoss. 2 Heavies, 3-4 Lights and Cinerators (I use Bastions). Its a brick of flame-spewing death. I knew I had an uphill battle.
I moved into position quickly and took a chance to take out a flank of light jacks. The first charge found me getting a Repulsor Shield pushing me back (shame on me for not knowing or asking what a Blessing of Vengeance has.) Not only did my now pushed back Pureblood block the charge for my Feral to his other jack, but now I knew that I could only get one hit in. Fire ensued.
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Blessing of Vengeance |
Jon continued to burn me to a crisp as I crumbled to just a fraction of my force. I was punchy, it was late and we had an audience. We were all joking, but I was taking one of the worst beatings I've faced. Then it happened. Jon moved his last jack around some terrain and left it only half-way in No Man's Land. Turn to me. Without considering the consequences or reminding him of the scenario (which I always try to do,) I took my turn and ended the game. The second I said it, I regretted it. What a weak victory.
I know that its not my responsibility to remind my opponent about the rules or help out and give advice, but I am the veteran player in the group. I let my poor demeanor and my failing self esteem take over. What a jerk. I will not make that mistake again. Here is to good sportsmanship and the camaraderie that builds competitive and confident players. May one bad day be a lesson and a reminder of what we're really there for. Having fun with our models and each other.